This page is only for hardcoding permissions. Meaning these will stay even after a datastore reset.
Obviously, this requires some basic knowledge of using Roblox Studio. To authorize someone in hardcode, go into your Orbit Script and open the Config.
Then open the Folder you currently need.
Players
To authorize a player, expand the Players Folder, and follow these Steps:- Create a Configuration Instance with the Name being the username, not the display name, of the player.
- Add a “Active” attribute as a boolean, and set it to true.
- Add a “Role” attribute as a string, and set the role name as the value.
- Add a “UID” attribute as a number, and either set it to -1 or to the UserID of the player.
